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January 07, 2009, 01:45:21 PM
1724 Posts in 316 Topics by 10103 Members
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DSLua Community  |  DSLua - Best scripting language for Nintendo DS  |  Need Help?  |  Here we go again... « previous next »
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Author Topic: Here we go again...  (Read 1242 times)
daltonlaffs
Waxing Gibbous
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Posts: 340


Freaking Insane


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« on: April 18, 2006, 11:27:15 PM »

Hey AGAIN,

I have a problem AGAIN! Since I have the problem AGAIN, I was wondering if you could help me AGAIN!

OK, I picked up DSLUA 0.4, nice job guys, but I have a problem. I understand the maps, but how did you convert the sounds?:unsure:
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^^ That works, I SWEAR! ^^
Öhr GmbH
Waxing Crescent
**
Posts: 64


« Reply #1 on: April 19, 2006, 12:06:37 AM »

try goldwave.
its possible to convert the sounds to raw(.snd).
if the file is to big, the script will crash.
i dont know the best settings yet.


P.S. http://www.goldwave.com/ B)

Post edited by: Öhr GmbH, at: 2006/04/18 21:11
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waruwaru
Administrator
Waxing Crescent
*****
Posts: 94


« Reply #2 on: April 19, 2006, 04:07:00 AM »

Sorry for the lack of documentations.  This page has some instructions on how to do it.  DSLua 0.4 only supports sampling rate of 11025 right now.

Waruwaru
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Öhr GmbH
Waxing Crescent
**
Posts: 64


« Reply #3 on: April 19, 2006, 06:42:08 AM »

but when i set it lesser than 11025, the song is still too slow:unsure:
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daltonlaffs
Waxing Gibbous
****
Posts: 340


Freaking Insane


WWW
« Reply #4 on: April 19, 2006, 08:51:50 AM »

OK guys, thanks 4 the info (AGAIN), but I found even MORE USEFUL PROGRAM! It's called Switch, and it supports mp3, wav, snd, and many more types. It also can convert them into many different types of sound, INCLUDING RAW!!! :woohoo:
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^^ That works, I SWEAR! ^^
Öhr GmbH
Waxing Crescent
**
Posts: 64


« Reply #5 on: April 19, 2006, 11:01:34 AM »

goldwave is a music editing tool. it can also used for batch progressing.

switch seems just like a simpel musicconverter. goldwave supports nearly every type of sound and snd=raw.


@waruwaru,
whats the best option for playback with dslua? PCM, IEEE, ISDN, A-Law, q(gamma?)-Law or ASCII?

Post edited by: Öhr GmbH, at: 2006/04/19 08:02

Post edited by: Öhr GmbH, at: 2006/04/19 08:03
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waruwaru
Administrator
Waxing Crescent
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Posts: 94


« Reply #6 on: April 19, 2006, 12:24:04 PM »

Öhr GmbH wrote:
Quote
@waruwaru,
whats the best option for playback with dslua? PCM, IEEE, ISDN, A-Law, q(gamma?)-Law or ASCII?


Errr, I think the function I am using only supports8 bit PCM mono.

Waruwaru
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