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GetTile problems
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January 08, 2009, 02:49:10 PM
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GetTile problems
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Topic: GetTile problems (Read 972 times)
asiekierka
New Moon
Posts: 4
GetTile problems
«
on:
November 02, 2007, 01:28:05 PM »
ldr_f = BGBotMap:GetTile(11,8)
ldr_h = BGBotMap:GetTile(12,8)
ldr_n = BGBotMap:GetTile(13,8)
BGBotMap is a tiled map.
That part gives me the error "loop in gettable stack traceback". Does anybody know a solution? Or should i post more of the code?
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asiekierka
New Moon
Posts: 4
Re: GetTile problems
«
Reply #1 on:
November 18, 2007, 04:13:17 AM »
I'm still waiting for answering...
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manu62300
Waxing Crescent
Posts: 97
Re: GetTile problems
«
Reply #2 on:
November 21, 2007, 03:20:30 AM »
function GetTile()
if (x < 0) return 1;
return BGBotMap[((y>>3)*32) + (x>>3)]
end
just a suggestion or more code ?
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XtreamLua.com
La Référence en programmation sur PSP & DS
xtreamlua.miniville.fr
Bon dev...;
Jeremysr
Waxing Gibbous
Posts: 254
Re: GetTile problems
«
Reply #3 on:
November 21, 2007, 04:43:40 PM »
I'm pretty sure it's a bug with DSLua.
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manu62300
Waxing Crescent
Posts: 97
Re: GetTile problems
«
Reply #4 on:
November 22, 2007, 04:08:58 AM »
Sypherce a new version ?
Logged
XtreamLua.com
La Référence en programmation sur PSP & DS
xtreamlua.miniville.fr
Bon dev...;
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