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DSLua Collaboration
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January 08, 2009, 03:08:29 PM
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DSLua Collaboration
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Topic: DSLua Collaboration (Read 3969 times)
jester
First Quarter
Posts: 123
Jester Corp DS Logo
Re: DSLua Collaboration
«
Reply #15 on:
September 16, 2007, 12:11:03 PM »
Sorry to reopen this but I still believe its a brilliant idea! A fighting Engine with new original characters would make us famous!
Logged
CURRENT PROJECT:
JesterCorp DS- 2D FIGHTING GAME!!! Due out August 19th 2007!!!Having Sprite Issues but Toast is helping me ALOT
daltonlaffs
Waxing Gibbous
Posts: 340
Freaking Insane
Re: DSLua Collaboration
«
Reply #16 on:
September 16, 2007, 06:30:49 PM »
Ah, I remember this. You're bringing up my DSLuaWare idea again, eh?
As sad as I am to say it, however, the old mare of DSLua seems to be down. It's got too many bugs.
Sy is working on a new version of DSLua (sorry if I wasn't supposed to say that ^^), which will not use PALib, so let's pray that will bring the hope back.
Logged
Code:
-- Bored? Read code line below.
-- Bored? Read code line above.
^^ That works, I SWEAR! ^^
jester
First Quarter
Posts: 123
Jester Corp DS Logo
Re: DSLua Collaboration
«
Reply #17 on:
September 17, 2007, 04:52:45 PM »
I collaboration between many dslua coders on one project will be brilliant.
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CURRENT PROJECT:
JesterCorp DS- 2D FIGHTING GAME!!! Due out August 19th 2007!!!Having Sprite Issues but Toast is helping me ALOT
manu62300
Waxing Crescent
Posts: 97
Re: DSLua Collaboration
«
Reply #18 on:
October 16, 2007, 09:43:47 PM »
How many people ?
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XtreamLua.com
La Référence en programmation sur PSP & DS
xtreamlua.miniville.fr
Bon dev...;
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