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New bug in Text Lua
DSLua Community
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November 20, 2008, 10:43:45 AM
1723 Posts in 315 Topics by 5673 Members
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DSLua Community  |  DSLua - Best scripting language for Nintendo DS  |  Bugs & Suggestions  |  New bug in Text Lua « previous next »
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Author Topic: New bug in Text Lua  (Read 986 times)
manu62300
Waxing Crescent
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Posts: 97



« on: April 29, 2007, 06:50:54 AM »

In Text Lua ===>  ö,ë,ï,ä and ü it s not accepted Sad
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XtreamLua.com
La Référence en programmation sur PSP & DS
xtreamlua.miniville.fr
Bon dev...;
Jeremysr
Waxing Gibbous
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Posts: 254



WWW
« Reply #1 on: April 29, 2007, 09:22:12 PM »

It's probably a problem with PAlib. Maybe to fix it you can use an 8-bit background to draw the accents over the letters. Use this to find the coordinates of a letter:

x = letter_x * 8
y = letter_y * 8

Because each letter is 8 pixels wide and 8 pixels high.
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