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one palette for all your sprites! XD!
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one palette for all your sprites! XD!
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Topic: one palette for all your sprites! XD! (Read 3148 times)
daltonlaffs
Waxing Gibbous
Posts: 340
Freaking Insane
Re: one palette for all your sprites! XD!
«
Reply #15 on:
June 18, 2007, 03:58:02 PM »
Yeah, but it has a lot of problems with 256 color bitmaps like these -- it has a really annoying habit of adding more than 256 into the bitmap, which stops it from converting properly in DSLua.
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Code:
-- Bored? Read code line below.
-- Bored? Read code line above.
^^ That works, I SWEAR! ^^
suloku
Waxing Crescent
Posts: 11
Re: one palette for all your sprites! XD!
«
Reply #16 on:
June 19, 2007, 09:06:22 AM »
I haven't got any problems converting them, when "save as" click the options menu, select 8bit bmp and then 256 colors, with an adaptable palette.
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suloku
Waxing Crescent
Posts: 11
Re: one palette for all your sprites! XD!
«
Reply #17 on:
June 21, 2007, 06:03:17 PM »
Just wanna say that gfx2gba actually allows to generate a single palette for several images, so 1 pal file, various raw(and map) files for the images.
Can be pretty useful, maybe better than adding the palette to the sprite.
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