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DSLua Collaboration
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November 20, 2008, 05:53:22 AM
1723 Posts in 315 Topics by 5661 Members
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DSLua Community  |  DSLua - Best scripting language for Nintendo DS  |  Home-brew/Hacks/Games/Projects  |  DSLua Collaboration « previous next »
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Author Topic: DSLua Collaboration  (Read 3550 times)
jester
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« on: October 27, 2006, 08:12:10 PM »

I think we should gather some DSLua coders and create one game or a program that is unique Cheesy
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CURRENT PROJECT:

JesterCorp DS- 2D FIGHTING GAME!!! Due out August 19th 2007!!!Having Sprite Issues but Toast is helping me ALOT
daltonlaffs
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Posts: 340


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« Reply #1 on: October 28, 2006, 11:27:55 AM »

Like a game where you poke a bomb to light the fuse which is eaten by a fish in a waterfall in a crater on mars?  Huh
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^^ That works, I SWEAR! ^^
jester
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« Reply #2 on: October 28, 2006, 03:01:43 PM »

lol never mind then
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CURRENT PROJECT:

JesterCorp DS- 2D FIGHTING GAME!!! Due out August 19th 2007!!!Having Sprite Issues but Toast is helping me ALOT
daltonlaffs
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« Reply #3 on: October 28, 2006, 03:39:34 PM »

No, no! I think it's a good idea... I was just joking (aint it obvious?)

Seriously, though..... what kind of game? Maybe something similar to Warioware Touched -- a bunch of DS microgames, we can all make them! Just 10-second-style minigames that use what DSLua already can!  Grin And we can have 10 games run per compilation for starters... *goes off to make this idea work*  Tongue
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^^ That works, I SWEAR! ^^
Jeremysr
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« Reply #4 on: October 28, 2006, 03:48:47 PM »

Yeah that's a great idea, we'll need lots of ideas for games, lol...
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jester
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« Reply #5 on: October 28, 2006, 07:06:29 PM »

yeah ok we should make it work so lets gather some coders and set up a IRC so thing so we can all talk about what kind of minigames or we could still use the forum
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CURRENT PROJECT:

JesterCorp DS- 2D FIGHTING GAME!!! Due out August 19th 2007!!!Having Sprite Issues but Toast is helping me ALOT
Jeremysr
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« Reply #6 on: October 28, 2006, 07:40:34 PM »

Daltonlaffs has a chatroom on his site -> http://daltonlaffs.bravehost.com
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jester
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« Reply #7 on: October 29, 2006, 05:47:18 AM »

cool i think we should hold this off till DSLua version 0.0 (daltonlaffs revision) has come out
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CURRENT PROJECT:

JesterCorp DS- 2D FIGHTING GAME!!! Due out August 19th 2007!!!Having Sprite Issues but Toast is helping me ALOT
daltonlaffs
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Posts: 340


Freaking Insane


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« Reply #8 on: October 29, 2006, 08:32:47 AM »

I am almost done with the shell, should be done sometime today or tomorrow... I have officially named it 'DSLuaWare: Poked!'... even a cool logo image!  Grin

All the minigames will take place on the bottom screen. More info to come, as soon as I finish it!
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^^ That works, I SWEAR! ^^
Jeremysr
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« Reply #9 on: October 29, 2006, 02:27:12 PM »

How does "the shell" work? Will it be easy to add/remove/change mini-games? How will you let "the shell" know what mini-games are present?
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daltonlaffs
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« Reply #10 on: October 29, 2006, 02:44:29 PM »

The shell is like a Warioware: Touched! Gameset (for example, in 8-volt's games, you see a Nintendo-themed shell between games). It will be extremely easy to add/remove/change minigames, I made sure of that. You let it know what minigames are present by changing the minigame require(game) values in userinput.lua.
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^^ That works, I SWEAR! ^^
jester
First Quarter
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Posts: 123


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« Reply #11 on: October 31, 2006, 02:51:59 PM »

well i think we should halt this project till your new version of DSlua is out daltonlaffs since my game kinda depends on it now since i have the art for the wifi i want in my game
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CURRENT PROJECT:

JesterCorp DS- 2D FIGHTING GAME!!! Due out August 19th 2007!!!Having Sprite Issues but Toast is helping me ALOT
daltonlaffs
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« Reply #12 on: October 31, 2006, 04:08:35 PM »

For now, just continue with your development... you can always do Wifi after you finish Story Mode  Grin
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Jeremysr
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« Reply #13 on: October 31, 2006, 04:38:14 PM »

Can I see the shell? I want to work on it too...

And see exactly how to make the mini-games. They won't be seperate right? Maybe at the end of the require()'d game it will have a points variable that is set, that the shell uses to add to the total points
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brennan
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« Reply #14 on: November 03, 2006, 07:40:12 PM »

I did reg #dslua on blitzed (irc.blitzed.org) quite a while ago, I just never told anyone. Get ahold of me on MSN/AIM/IRC and I'll op you..

EDIT: here, i set up a pjIRC java client.
http://brennan.amidal.com/lua/chat/
« Last Edit: November 03, 2006, 09:05:58 PM by brennan » Logged
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