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sprite sizes
DSLua Community
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January 08, 2009, 07:11:05 AM
1724 Posts in 316 Topics by 10245 Members
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DSLua Community  |  General DS Programming Chats  |  Code Hashing  |  sprite sizes « previous next »
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Author Topic: sprite sizes  (Read 824 times)
angor
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Posts: 55


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« on: May 03, 2006, 06:00:57 PM »

Since i am not quite familiar with the DS hardware my question's answer is maybe is obvious. Any case, I am wondering which sprite sizes are permited in DS (and then in DS LUA). I have used 8x8, 32x32 and 64x64 successfully, but the system crashed when i tried to use 32x64...

a) is any size combination allowed [width] x [height]? (i am afraid not...)
b) if only a few combinations are allowed, which ones?

Thanks in adavance
Angor
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Zhen
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Posts: 57


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« Reply #1 on: May 03, 2006, 06:20:58 PM »

If it has the same 2D engine that GBA all the sizes that support are:

8x8,  16x16, 32x32, 64x64
8x16, 8x32,  16x32, 32x64
16x8, 32x8,  32x16, 64x32

Maybe more, but I think that these is all.

Zhen
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