how can i set a loop with sound files(.raw/snd)?
Right now, I can only think of 2 ways:
1. figure out how long the music is, and use DSLua.VBlankCount() to tell when you need to restart the music
2. modify your .mod file, so it automatically loops forever
uhh and whats this: Sound:Free()

Sound:Free() and Music:Free() are used to clean up the memory your sound/music file eats up. So, use it when you are done playing your sound/music. Or you might run out of memory later...
Waruwaru