DSLua Community
Welcome, Guest. Please login or register.
May 21, 2012, 08:34:38 PM
1371 Posts in 262 Topics by 33109 Members
Latest Member: Limewire Download
DSLua Community  |  DSLua - Best scripting language for Nintendo DS  |  Need Help?  |  .nds loader? « previous next »
Pages: [1]
Author Topic: .nds loader?  (Read 1744 times)
soulanger
New Moon
*
Posts: 3


« on: July 04, 2007, 09:57:01 AM »

Is there anyway that I could load .nds files using my own dslua program?
 e.g. open and  play "_dsmenu.nds" using my own program "Dslua NDSloader"

If cant with dslua, could I do so with palib instead? Thanks in advance.   Wink
« Last Edit: July 04, 2007, 10:12:30 AM by soulanger » Logged
TOAST
Waxing Crescent
**
Posts: 67



« Reply #1 on: July 04, 2007, 10:24:50 AM »

Uhuuh...... I have no idea how this could be useful and why anyone would want to do something like that... Care to explain?
Logged
soulanger
New Moon
*
Posts: 3


« Reply #2 on: July 05, 2007, 11:51:34 AM »

Its for my first dshomebrew. I was planning to start off with a gui face-off for the r4ds. Instead of using the original unanimated skin for the r4, I was planning to make it more skinnable.  Grin
Logged
TOAST
Waxing Crescent
**
Posts: 67



« Reply #3 on: July 07, 2007, 09:55:54 AM »

So you're planing to make your first homebrew project a firmware for the R4??
Logged
soulanger
New Moon
*
Posts: 3


« Reply #4 on: July 14, 2007, 08:53:45 PM »

 Lips sealed
A firmware project would be harder. I just want a way to load .nds. Even just the _dsmenu.nds for the r4.
Logged
TOAST
Waxing Crescent
**
Posts: 67



« Reply #5 on: July 16, 2007, 10:49:53 AM »

I still can't see any possible use for this...
Logged
Pages: [1]
« previous next »
    Jump to: