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May 21, 2012, 07:51:18 PM
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DSLua Community  |  DSLua - Best scripting language for Nintendo DS  |  Need Help?  |  How DLDI will work. « previous next »
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Author Topic: How DLDI will work.  (Read 1772 times)
brennan
Waxing Crescent
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« on: March 07, 2007, 07:02:37 PM »

I was just curious about how DLDI will work in DSLua. Instead of using DragonMinded's lib, and having to compile several versions and such, will we just have one compiler, leaving whoever downloads your program to patch it for their card?

On a less related manner, will 0.7 have a better autobooting method?
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Jeremysr
First Quarter
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« Reply #1 on: March 07, 2007, 07:41:09 PM »

Just put DSLua0.7.nds or whatever it'll be called in with your released program's code, and explain how to run your program with DSLua. And maybe how to patch it.

What do you mean by a better auto-booting feature? Post your ideas of how to make it better.
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